Terre rugissante

Variations

Parts

Terre rugissante

Enchantement
À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, mettez un marqueur +1/+1 sur une cible, créature ou véhicule, que vous contrôlez.
Transfert — , défaussez-vous de la Terre rugissante : Mettez X marqueurs +1/+1 sur un terrain ciblé que vous contrôlez. Il devient une créature 0/0 verte Esprit avec la célérité. C'est toujours un terrain.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2022-02-18

Discarding the card is part of the cost to activate a channel ability.

 

2022-02-18

If a channel ability requires a target, you may not activate it without a target just to discard the card.

 

2024-11-08

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

 

2024-11-08

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

 

2024-11-08

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings