Phyrexia: All Will Be One (one) | ||
| #79 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Edificio Ambulatorio3 / 2 Quando l'Edificio Ambulatorio entra nel campo di battaglia, puoi pagare 2 punti vita. Quando lo fai, una creatura bersaglio prende -1/-1 fino alla fine del turno.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou don't choose a target for Ambulatory Edifice's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay 2 life this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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