Magic Origins (ori) | ||
#168 ⸱ Common ⸱ English |
![]() Variations— Parts— | Aerial VolleyAerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf some (but not all) of the targets become illegal before Aerial Volley tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, Aerial Volley won't resolve.
You choose how many targets Aerial Volley has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
| Market Pricing
Other Printings— |