Magic Origins (ori) | ||
#62 ⸱ Uncommon ⸱ Japanese |
![]() Variations— Parts— | ジェスの盗人1 / 3 果敢(あなたがクリーチャーでない呪文を1つ唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)ジェスの盗人がプレイヤー1人に戦闘ダメージを与えるたび、カードを1枚引く。
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsAny spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
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