Magic Origins (ori) | ||
#169 ⸱ Rare ⸱ Portuguese |
![]() Variations— Parts— | Despertar da AnimistaRevele os X cards do topo de seu grimório. Coloque todos os cards de terreno no campo de batalha virados e o restante no fundo de seu grimório em ordem aleatória.Maestria em magia — Se houver dois ou mais cards de mágica instantânea ou feitiço no seu cemitério, desvire aqueles terrenos.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsIf the spell mastery ability applies, you untap only the lands put onto the battlefield with Animist’s Awakening.
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
If you have X or less cards in your library, you’ll reveal all the cards from your library, put all land cards from among them onto the battlefield tapped, and then put the rest of the cards back in your library in a random order. (This is effectively the same as shuffling your library, although it’s still not technically a shuffle.)
No player will know the order of the cards put on the bottom of your library. Practically speaking, the cards should be shuffled (although this is not the game action of “shuffling”).
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