传奇生物 — 蛙/惊惧兽/坐骑
6 / 5
践踏,敏捷
每当血口坐骑噬人蛙怪对任一牌手造成战斗伤害时,你可以牺牲一个本回合中乘驾它的生物。若你如此作,则你抓X张牌,然后将至多X张地牌从你手上横置放进战场,X为所牺牲生物的力量。
乘驾1
Creatures with saddle can attack or block as normal even if they aren't saddled.
"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.
An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.
Putting one or more land cards onto the battlefield with The Gitrog's triggered ability doesn't count as playing a land. It can put land cards onto the battlefield even if you've already played your land for the turn.
If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.
Use the power of the sacrificed creature as it last existed on the battlefield to determine the value of X.
You may activate a permanent's saddle ability even if that permanent is already saddled.
"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."