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#677 ⸱ Rare ⸱ English |
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LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsKeep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
If a spell or ability with one or more targets states that you “may pay” some amount of
A token that’s not a copy of something else normally won’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
Some spells and abilities that give you
If an effect says you get one or more
Some triggered abilities state that you “may pay” a certain amount of
Some triggered abilities that state that you “may pay” a certain amount of
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
If a permanent has
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