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Fallout (pip)

#377 ⸱ Rare ⸱ Simplified Chinese
泥沼蟹女王

Variations : 1

Parts

泥沼蟹女王

生物 — 蟹/突变体
4 / 4
警戒
当泥沼蟹女王进战场时,目标牌手得到两个拉德指示物。
每当一位或多位牌手磨掉一张或数张非地牌时,你抓一张牌,然后在泥沼蟹女王上放置一个+1/+1指示物。此异能每回合只会触发一次。

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-03-08

Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

 

2024-03-08

Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.

 

2024-03-08

In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.

 

2024-03-08

There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

 

2024-03-08

If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.

 

2024-03-08

Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.

 

2024-03-08

Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

 

2024-03-08

The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings