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#BFZ-165 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Call the ScionsDevoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsOther cards and abilities can give a card with devoid color. If that happens, it's just the new color, not that color and colorless.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
Eldrazi and Scion are each separate creature types. Anything that affects Eldrazi will affect these tokens, for example.
Sacrificing an Eldrazi Scion creature token to add
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
Eldrazi Scions are similar to Eldrazi Spawn, seen in the Zendikar block. Note that Eldrazi Scions are 1/1, not 0/1.
Some instants and sorceries that create Eldrazi Scions require targets. If all targets for such a spell have become illegal by the time that spell tries to resolve, the spell won't resolve and none of its effects will happen. You won't get any Eldrazi Scions.
Devoid works in all zones, not just on the battlefield.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
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