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#GRN-181 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Join ShieldsUntap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsUntapped creatures you control can’t be untapped again, but those creatures still gain hexproof and indestructible.
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