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Murders at Karlov Manor Promos (pmkm)

#186p ⸱ Mythic ⸱ English
Anzrag, the Quake-Mole

Variations : 1

Parts

Anzrag, the Quake-Mole

Legendary Creature — Mole God
8 / 4
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.

 

His claws tear at the foundations of civilization.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-02-02

If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.

 

2024-02-02

If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.

 

2024-02-02

If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.

 

2024-02-02

Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.

 

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Other Printings

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Murders at Karlov Manor$5.23
Murders at Karlov Manor$4.04
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