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#85938 ⸱ Mythic ⸱ English |
![]() Variations— Parts— | Chandra, Heart of Fire+1 : Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1 : Chandra deals 2 damage to any target. −9 : Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou must follow the normal timing permissions and restrictions for the exiled cards for Chandra's first and last abilities. If one is a land, you can't play it unless you have land plays available.
Because it's a loyalty ability, Chandra's last ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
If you have no cards in hand, you still exile three cards while resolving Chandra's first ability and you may play them this turn.
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you don't play the exiled cards, they remain exiled.
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