Benthic Biomancer

Variations

Parts

Benthic Biomancer

Creature — Merfolk Wizard Mutant
1 / 1
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.

 

"I am my life's work."

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-01-25

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

 

2019-01-25

An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.

 

2019-01-25

You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

 

2019-01-25

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

 

Market Pricing

 NormalFoil
Low$0.90
Median$1.22
High$7.99
Market$1.03
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
The Lost Caverns of Ixalan Commander$0.08
Ravnica Allegiance Promos
Ravnica Allegiance Promos$0.96

Pricing data provided by TCGPlayer