生物 ~人类/战士
2 / 2
起事(于此生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它进战场时上面有所选加成。)
威慑(此生物只能被两个或更多生物阻挡。)
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.