Ravnica Allegiance (rna)

#215 ⸱ Uncommon ⸱ Traditional Chinese
筑塔族鬼怪

Variations

Parts

筑塔族鬼怪

生物 ~鬼怪/狂戰士
2 / 2
起事(於此生物進戰場時,你選擇「+1/+1指示物」或「敏捷」異能。它進戰場時上面有所選加成。)

 

在筑塔族中,鬼怪總是先人一步進入戰怒狀態。戰鬥結束後,倖存者依然滿腔怒火,想要敲人。

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-01-25

If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

 

2019-01-25

If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

 

2019-01-25

Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings