Runeclé d'Izzet

Variations

Parts

Runeclé d'Izzet

Artefact
: Ajoutez ou à votre réserve.
: Jusqu'à la fin du tour, la Runeclé d'Izzet devient une créature-artefact 2/1 bleue et rouge Élémental.
À chaque fois que la Runeclé d'Izzet inflige des blessures de combat à un joueur, vous pouvez piocher une carte. Si vous faites ainsi, défaussez-vous d'une carte.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2012-10-01

If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.

 

2013-04-15

Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

 

2013-04-15

Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings