Arconte do Triunvirato

Variations

Parts

Arconte do Triunvirato

Criatura — Arconte
4 / 5
Voar
Toda vez que Arconte do Triunvirato atacar, detenha até duas permanentes alvo que não sejam terrenos que seus oponentes controlam. (Até seu próximo turno, aquelas permanentes não podem atacar nem bloquear, e as habilidades ativadas delas não podem ser ativadas.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2012-10-01

The two nonland permanents can be controlled by the same opponent or by different opponents.

 

2012-10-01

The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.

 

2013-04-15

Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

 

2013-04-15

When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

 

2013-04-15

If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

 

2013-04-15

The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

 

2013-04-15

If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

 

2013-04-15

If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings