Shadowmoor (shm) | ||
| #252 ⸱ Rare ⸱ Spanish | ||
![]() Variations— Parts— | Títere siniestro4 / 4 El Títere siniestro entra en juego con tres contadores -1/-1 sobre él. Remover un contador -1/-1 del Títere siniestro: Pon un contador -1/-1 sobre otra criatura objetivo.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsThe second ability can target any creature except the Grim Poppet whose ability is being activated. It can target a different Grim Poppet. It can be activated multiple times targeting the same creature.
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