Shadows over Innistrad (soi) | ||
| #203 ⸱ Uncommon ⸱ German | ||
![]() Variations— Parts— | Anwerber der Dämmerwache2 / 2 Zu Beginn jedes Versorgungssegments und falls im letzten Zug keine Zaubersprüche gewirkt wurden, transformiere den Anwerber der Dämmerwache.
Heuler der Krallenhorde3 / 3 Kreaturenzauber, die du wirkst, kosten beim Wirken Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere den Heuler der Krallenhorde.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsThe abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
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