Die Nacht überleben

Variations

Parts

Die Nacht überleben

Spontanzauber
Eine Kreatur deiner Wahl erhält +1/+0 und Unzerstörbarkeit bis zum Ende des Zuges. (Schaden und Effekte, die „zerstören", zerstören sie nicht.)
Stelle Nachforschungen an. (Bringe einen farblosen Hinweis-Artefaktspielstein mit „, opfere dieses Artefakt: Ziehe eine Karte" ins Spiel.)

 

Die längsten Nächte werden nicht in Stunden gemessen, sondern in Herzschlägen.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2016-04-08

You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate.

 

2016-04-08

Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

 

2016-04-08

You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

 

2016-04-08

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings