Stronghold (sth)

#139 ⸱ Rare ⸱ German
Fallgitter

Variations

Parts

Fallgitter

Artefakt
Immer wenn eine Kreatur ins Spiel kommt und zwei oder mehr andere Kreaturen im Spiel sind, lege diese Kreatur zur Seite. Wenn das Fallgitter das Spiel verlässt, bringe die Kreatur unter der Kontrolle ihres Besitzers ins Spiel.

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Vintage
Commander
Premodern
Oathbreaker
Not Legal
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Standardbrawl
Paupercommander

Rulings

2004-10-04

If the creature that triggered Portcullis is no longer on the battlefield when the ability resolves, then it fails to do anything.

 

2004-10-04

You check the count of the number of creatures on the battlefield again during resolution. The creature will not be exiled if the count is 2 or less.

 

2004-10-04

Creatures which are phasing in will not trigger this card's ability.

 

2009-10-01

The "when Portcullis leaves the battlefield" ability is set up as part of the ability that exiles the creature. It will trigger when Portcullis leaves the battlefield even if Portcullis has somehow lost its abilities at that time.

 

2009-10-01

The creature does enter, so any other abilities that trigger on it entering trigger. This follows the normal rules for timing triggered abilities: first, the current player puts their abilities on the stack in any order, then each other player in turn order does the same. Portcullis' own ability is included in this, so it could result in the creature being exiled after some abilities have resolved, but before others.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings