First Day of Class

Variations

Parts

First Day of Class

Instant
Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2021-04-16

If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.

 

2021-04-16

If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.

 

2021-04-16

If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.

 

2021-04-16

If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.

 

Market Pricing

 NormalFoil
Low$0.07
Median$0.31
High$4.99
Market$0.31
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
The List$0.15

Pricing data provided by TCGPlayer