Adventures in the Forgotten Realms Tokens (tafr) | ||
#21 ⸱ Common ⸱ English |
![]() Variations— Parts : 42 | Lost Mine of PhandelverCave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to +1 counter on target creature. (Leads to+1 counter on target creature. (Leads to Temple of Dumathoin)Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to +1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to+1 counter on target creature. (Leads to Temple of Dumathoin)Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to Temple of Dumathoin)Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to : Temple of Dumathoin) Temple of Dumathoin — Draw a card.
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsDungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.
Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.
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