Tarkir: Dragonstorm (tdm) | ||
| #384 ⸱ Rare ⸱ German | ||
![]() Variations : 1Parts— | Ödnissteppen-BelagerungSowie diese Verzauberung ins Spiel kommt, bestimme Abzan oder Mardu. • Abzan — Zu Beginn deines Endsegments legst du auf jede Kreatur, die du kontrollierst, eine +1/+1-Marke. • Mardu — Zu Beginn deines Endsegments und falls in diesem Zug eine Kreatur unter deiner Kontrolle gestorben ist, opfert jeder Gegner eine Kreatur, die er bestimmt.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Oldschool Premodern Paupercommander RulingsIf you somehow control Barrensteppe Siege and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two abilities.
Barrensteppe Siege’s Mardu ability will check as the end step starts to see if a creature died under your control this turn. If none did, the ability won’t trigger at all.
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