Tarkir: Dragonstorm (tdm)

#83 ⸱ Common ⸱ Japanese
族樹の育種士

Variations

Parts

族樹の育種士

クリーチャー — 人間・ドルイド
2 / 1
絆魂
このクリーチャーが戦場に出たとき、これは闘魂1を行う。(これの上に+1/+1カウンター1個を置くか、白の1/1のスピリット・クリーチャー・トークン1体を生成する。)

 

「祖先に感謝を。あと数週間遅かったら、枯木と喪失した一族しかみつからなかっただろう。」

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Oldschool
Premodern

Rulings

2025-04-04

If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.

 

2025-04-04

You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

 

2025-04-04

If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings