짧은 자유

Variations

Parts

짧은 자유

순간마법
카드 한 장을 뽑는다.
탈출—, 당신의 무덤에서 다른 카드 다섯 장을 추방한다. (당신은 이 카드의 탈출 비용을 지불해 이 카드를 당신의 무덤에서 발동할 수 있다.)

 

"길이 하나라는 것을 받아들이면 비로소 자유가 있다." —멜레티스 철학자, 니클로스

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-01-24

After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

 

2020-01-24

Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

 

2020-01-24

Escape's permission doesn't change when you may cast the spell from your graveyard.

 

2020-01-24

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

 

2020-01-24

If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

 

2020-01-24

If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

 

2020-01-24

If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings