Sokka, maître d'épée

Variations : 1

Parts

Sokka, maître d'épée

3 / 3
Vigilance
Les sorts d'équipement que vous lancez coûtent de moins à lancer pour chaque allié que vous contrôlez.
Au début du combat pendant votre tour, attachez jusqu'à un équipement ciblé que vous contrôlez à Sokka.

 

Sokka maîtrisait l'épée comme ses amis maîtrisaient les éléments.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Vintage
Historic
Timeless
Commander
Oathbreaker
Not Legal
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Standard
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2025-10-02

Sokka will count himself as an Ally for his second ability.

 

2025-10-02

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

 

2025-10-02

Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't remove Sokka to change by how much Equipment spell costs are reduced.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings