Teenage Mutant Ninja Turtles (tmt) | ||
| #201 ⸱ Rare ⸱ German | ||
![]() Variations : 2Parts— | Krang & Shredder6 / 7 Immer wenn Krang & Shredder ins Spiel kommen oder angreifen, schickt jeder Gegner Karten oben von seiner Bibliothek ins Exil, bis er eine Nichtland-Karte ins Exil schickt. Abgehauen - Zu Beginn deines Endsegments und falls in diesem Zug ein Permanent unter deiner Kontrolle das Spiel verlassen hat, kannst du eine von Krang & Shredder ins Exil geschickte Karte wirken, ohne ihre Manakosten zu bezahlen.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsIf a spell has
Some disappear abilities, such as those of the above cards, are triggered abilities with intervening if clauses. If a permanent hasn't left the battlefield under your control that turn by the time the disappear ability would trigger, it won't trigger at all.
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
You cast the card while Krang & Shredder's last ability is resolving and still on the stack. You can't wait to play it later in the turn. Timing restrictions based on its types are ignored.
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