Protocollo di Trasferimento Mentale

Variations

Parts

Protocollo di Trasferimento Mentale

Fino alla fine del turno, un artefatto o creatura bersaglio diventa una creatura artefatto con forza e costituzione base 4/5.
Pesca una carta.

 

"Sentirai un po' di fastidio. Poi, nel bene o nel male, i concetti di comfort e fastidio diventeranno piuttosto estranei." -Fugitoid

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Alchemy
Not Legal
Predh
Alchemy
Oldschool
Premodern

Rulings

2026-01-27

Mind Transfer Protocol overwrites all previous effects that set the creature or artifact's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.

 

2026-01-27

Effects that modify the creature's power and/or toughness, such as the effect of Karai's Technique, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Teenage Mutant Ninja Turtles