Teenage Mutant Ninja Turtles (tmt) | ||
| #45 ⸱ Common ⸱ Italian | ||
![]() Variations— Parts— | Protocollo di Trasferimento MentaleFino alla fine del turno, un artefatto o creatura bersaglio diventa una creatura artefatto con forza e costituzione base 4/5. Pesca una carta.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Alchemy Not Legal Predh Alchemy Oldschool Premodern RulingsMind Transfer Protocol overwrites all previous effects that set the creature or artifact's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Effects that modify the creature's power and/or toughness, such as the effect of Karai's Technique, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
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