Urza's Destiny (uds)

#9 ⸱ Rare ⸱ Traditional Chinese

Variations

Parts

Flicker

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Predh
Premodern
Vintage

Rulings

2004-10-04

This could be used to make the target of another spell or ability illegal if this wasn't a sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves the battlefield and then returns as a completely different permanent, and the targeted spell will not recognize it.

 

2004-10-04

It will trigger "enters" abilities and "leaves the battlefield" abilities. Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities.

 

2005-08-01

This spell effectively "resets" the permanent to being just like it was freshly cast. All counters, Auras, effects, and so on are removed when it is exiled. Then it comes back onto the battlefield like new.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings