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Unfinity (unf)

#402 ⸱ Rare ⸱ English
Omniclown Colossus // Pie-roclasm

Variations

Parts : 1

Omniclown Colossus

Artifact Creature — Clown Robot
7 / 7
Affinity for Clowns (This spell costs less to cast for each Clown you control.)
Trample

 

 

 

Pie-roclasm

Sorcery — Adventure
This creature deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.)

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2022-10-07

If damage from Pie-roclasm gets redirected to a player, just use 3.14.

 

2022-10-07

You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

 

2022-10-07

Only the Omniclown Colossus has affinity for Clowns. Pie-roclasm is indifferent toward Clowns and will not cost less for each Clown you control.

 

2022-10-07

An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Omniclown Colossus is a red artifact creature card whose mana value is 10.

 

2022-10-07

When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

 

2022-10-07

All the rulings from this point on are about how to play with Adventures. If you are an experienced adventurer, you can venture forth.

 

2022-10-07

If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

 

2022-10-07

If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a creature spell.

 

2022-10-07

A single Pie-roclasm will destroy all non-Clown creatures with toughness 3 or less. Two will destroy all non-Clown creatures with toughness 6 or less. Three, with toughness 9 or less. Four, with toughness 12 ½ or less. That's a lot of pie.

 

2022-10-07

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (Pie-roclasm doesn't require targets, so most likely by being countered), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.

 

2022-10-07

If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature.

 

Market Pricing

 NormalFoil
Low$0.11
Median$0.39
High$9.99
Market$0.20
Direct Low
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