Kreatur — Mensch, Zauberer
3 / 1

: Die Voltaische Visionärin fügt dir 2 Schadenspunkte zu. Schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst die Karte in diesem Zug spielen. Aktiviere diese Fähigkeit wie eine Hexerei.
Wenn du eine von der Voltaischen Visionärin ins Exil geschickte Karte spielst, transformiere die Voltaische Visionärin.
Kreatur — Mensch, Berserker
4 / 3
Die Voltgeladene Berserkerin kann nicht blocken.
Playing a card this way follows all the normal timing rules for that card. For example, if you play a land this way, you may do so only during your main phase while the stack is empty and only if you haven't yet played a land (unless another effect allows you to play additional lands).
When you play a spell exiled this way, Voltaic Visionary will transform before that spell resolves.
If Voltaic Visionary transforms into Volt-Charged Berserker after it has been declared as a blocker, it will not be removed from combat and is still blocking.