精髄の吸引

Variations

Parts

精髄の吸引

インスタント
クリーチャーやプレインズウォーカーである呪文1つを対象とする。それを打ち消す。血・トークン1つを生成する。(それは「, , カード1枚を捨てる, このアーティファクトを生け贄に捧げる:カード1枚を引く。」を持つアーティファクトである。)

 

スカーブを造る三つ目の工程は、身体の血抜きを行ってから、天使の血液とランプの油を調合した臓器剤を注入することである。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2025-01-24

If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.

 

2025-01-24

Some spells that instruct you to create a Blood token require targets. You can't cast these spells without choosing all required targets, and if all of those targets become illegal targets, the spell won't resolve and you won't create any Blood tokens. If some but not all of those targets become illegal, you'll do as much as possible, including creating Blood tokens.

 

2025-01-24

You can't sacrifice a Blood token to pay multiple costs.

 

2025-01-24

Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings