War of the Spark (war) | ||
#142 ⸱ Common ⸱ English |
![]() Variations— Parts— | Samut's SprintTarget creature gets +2/+1 and gains haste until end of turn. Scry 1.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsIf the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
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