War of the Spark (war)

#46 ⸱ Common ⸱ Traditional Chinese
爭議計劃

Variations

Parts

爭議計劃

巫術
增殖。(選擇任意數量的永久物和/或玩家,然後為其已有之每種指示物各多放置一個同類的指示物。)
抽一張牌。

 

尼米捷本已佈下絕妙好局,可惜凡人只知盲從,讓沒法控制心靈的尼米捷無可奈何。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2023-02-04

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

 

2023-02-04

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

 

2023-02-04

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

 

2023-02-04

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

 

2023-02-04

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

 

2023-02-04

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings