Tuinwald-Wegefinder

Variations

Parts

Tuinwald-Wegefinder

Kreatur — Feenwesen, Späher
2 / 3
Fliegend
Feier — Der Tuinwald-Wegefinder erhält +1/+0 und hat Lebensverknüpfung, solange in diesem Zug zwei oder mehr bleibende Karten, die keine Länder sind, unter deiner Kontrolle ins Spiel gekommen sind.

 

„Folge mir, müder Wanderer. Die Nacht ist ein Käfig und mein Licht ist der Schlüssel."

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Oldschool
Premodern

Rulings

2023-09-01

Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.

 

2023-09-01

Each celebration ability has a different effect.

 

2023-09-01

Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.

 

2023-09-01

The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.

 

2023-09-01

Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings