Creatura — Cavaliere Spirito
6 / 6
Volare
Quando la Cavalleria Turbaluna entra nel campo di battaglia, le creature che controlli hanno volare e prendono +X/+X fino alla fine del turno, dove X è il numero di creature che controlli.
Moonshaker Cavalry's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't be affected.
The value of X is determined only as Moonshaker Cavalry's triggered ability resolves, potentially including Moonshaker Cavalry itself. It won't change later in the turn if the number of creatures you control changes.