Garras do Destino

Variations

Parts

Garras do Destino

Encantamento
Quando Garras do Destino entrar no campo de batalha, para cada oponente, exile até uma permanente alvo não de terreno que aquele jogador controla, até que Garras do Destino deixe o campo de batalha.

 

"A bruxa envolveu o próprio coração em sarças e o escondeu numa antiga bastilha nas profundezas da floresta. Se ninguém conseguisse encontrá-lo, a profecia jamais se realizaria." — Além do Grande Círculo

 

 

 

Legalities

Not Legal
Alchemy
Future
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Oathbreaker
Penny
Timeless
Vintage

Rulings

2015-11-04

The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.

 

2015-11-04

Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.

 

2015-11-04

In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

 

2015-11-04

If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

 

2015-11-04

If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Wilds of Eldraine: Enchanting Tales