Zendikar Rising Commander (znc) | ||
#42 ⸱ Rare ⸱ Japanese |
![]() Variations— Parts— | 宿命的復活墓地からクリーチャー・カード1枚を対象とする。それをあなたのコントロール下で戦場に出す。それは破壊不能を得る。あなたのターンであるなら、占術2を行う。
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsYou choose how to order cards returned to your library after scrying no matter where you put them.
Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry.
When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions.
The effect that causes the creature to gain indestructible doesn’t have a duration. It lasts until the creature leaves the battlefield.
The indestructible granted by Fated Return isn’t part of the creature’s copiable values. If the creature is copied, the copy won’t have indestructible (unless the creature otherwise has indestructible).
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