굉음을 내는 불꽃마도사

Variations

Parts

굉음을 내는 불꽃마도사

생물 — 인간 마법사
2 / 2
굉음을 내는 불꽃마도사가 전장에 들어올 때, 생물 또는 플레인즈워커를 목표로 정한다. 굉음을 내는 불꽃마도사는 그 목표에게 피해 X점을 입힌다. X는 당신의 파티에 있는 생물의 수이다. (당신의 파티에는 성직자, 도적, 전사, 마법사가 각각 최대 한 개씩 포함된다.)

 

"내 친구들한테서 떨어져!"

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-09-25

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

 

2020-09-25

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

 

2020-09-25

If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate.

 

2020-09-25

To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings