Zendikar Rising (znr)

#220 ⸱ Rare ⸱ Traditional Chinese
無懼旅人婭奇麗

Variations

Parts

無懼旅人婭奇麗

傳奇生物 ~寇族/戰士
3 / 3
每當你以一個或數個佩帶武具的生物攻擊一位玩家時,抽一張牌。
:你可以將任一由你操控的生物上之一個武具卸裝。如果你如此作,則橫置該生物且它獲得不滅異能直到回合結束。

 

「天使也不能阻擋我們的攀爬腳步。伊美黎在上面等著我們!」

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2020-09-25

The Equipment that's unattached remains on the battlefield.

 

2020-09-25

Akiri's first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature's carrying beyond the first.

 

2020-09-25

If the creature is already tapped, it just gains indestructible until end of turn.

 

2020-09-25

You choose which Equipment to unattach as Akiri's second ability resolves. Unattaching an Equipment from a creature won't affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible.

 

2023-07-28

Equipped creatures attacking a planeswalker or battle won't cause Akiri's first ability to trigger.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings