Zendikar Rising (znr)

#6 ⸱ Uncommon ⸱ Traditional Chinese
照護治療師

Variations

Parts

照護治療師

生物 ~寇族/僧侶
2 / 3
每當你每回合首度獲得生命時,派出一個1/1白色的貓衍生生物。
:另一個目標僧侶獲得繫命異能直到回合結束。

 

「我身旁這些貓教會我有關聖物的事情,比某些古老遺跡還要多。」

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2020-09-25

An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

 

2020-09-25

An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.

 

2020-09-25

In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

 

2020-09-25

If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

 

2020-09-25

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2020-09-25

Multiple instances of lifelink on the same creature are redundant.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings