Tenth Edition (10e) | ||
#160 ⸱ Rare ⸱ Spanish |
![]() Variations— Parts— | Combate mortalAl comienzo de tu mantenimiento, si hay veinte o más cartas de criatura en tu cementerio, ganas el juego.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsMortal Combat’s ability has an “intervening ‘if’ clause,” so the condition is checked again when the triggered ability resolves. If you don’t still have twenty creature cards in your graveyard, the ability does nothing.
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