Tenth Edition (10e) | ||
#338 ⸱ Rare ⸱ Spanish |
Variations— Parts— | Aguja medularEn cuanto la Aguja medular entre en juego, nombra una carta. Las habilidades activadas de las fuentes con el nombre elegido no pueden jugarse a menos que sean habilidades de maná.
LegalitiesBanned Standardbrawl Brawl Historicbrawl Legal Penny Duel Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Explorer Predh Oathbreaker Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Alchemy Timeless RulingsActivated abilities include a colon and are written in the form "[cost]: [effect]." Triggered abilities and static abilities of the named card work normally.
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