Tenth Edition (10e) | ||
#16 ⸱ Common ⸱ French |
Variations— Parts— | Garde fantôme1 / 1 : La créature ciblée gagne +1/+1 jusqu'à la fin du tour.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Legal Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh Oathbreaker Rulings— | Market Pricing
Other Printings
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