Tenth Edition (10e) | ||
#16 ⸱ Common ⸱ French |
Variations— Parts— | Garde fantôme1 / 1 : La créature ciblée gagne +1/+1 jusqu'à la fin du tour.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Vintage Rulings— | Market Pricing
Other Printings
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