Sorcery
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.