Classic Sixth Edition (6ed) | ||
#175 ⸱ Rare ⸱ Japanese |
Variations— Parts— | 最後の賭けTake an extra turn after this one. At the beginning of that turn's end step, you lose the game.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Predh Premodern Vintage RulingsIf multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
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