Masters 25 (a25) | ||
#110 ⸱ Rare ⸱ Simplified Chinese |
![]() Variations— Parts— | 十三恐惧症在你的维持开始时,选择一项~ •每位总生命正好为13的牌手各输掉这盘游戏,然后每位牌手各获得1点生命。 •每位总生命正好为13的牌手各输掉这盘游戏,然后每位牌手各失去1点生命。
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.
You choose one of the modes even if no player will lose the game. Players will still gain or lose life as appropriate.
In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.
If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.
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