Assassin's Creed (acr) | ||
#290 ⸱ Uncommon ⸱ English |
Variations— Parts— | Labyrinth Adversary4 / 3 Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you attack, you may pay . When you do, target creature can't block this turn.
LegalitiesLegal Duel Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Restricted Paupercommander RulingsYou don’t choose a target for Labyrinth Adversary’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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