Aether Revolt (aer) | ||
#86 ⸱ Uncommon ⸱ Italian |
![]() Variations— Parts— | Frenesia EnergeticaScegli uno — • Una creatura bersaglio prende +4/+0 e ha travolgere fino alla fine del turno. • Due creature bersaglio prendono +2/+0 e hanno travolgere fino alla fine del turno.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf you choose Invigorated Rampage's second mode and one target becomes an illegal target, the remaining target gets +2/+0 and gains trample. It doesn't get +4/+0.
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